Admission Media from A
to Z
This page provides lots more details (listed
in alphabetical order, for your convenience) so you can get the
most out of your admission media dollar!
Annual
Passes | Bounce
Back Pass | Discounts
| E-Ride
Nights | Finger
Scanning | Identification
| Prices
| Purchasing
| Re-Entry
| Selecting
the Best Admission Media for You
| "Sharing"
Admission Media
| Special
Events | Tickets
| Transferal of
Admission Media | Types
of Admission Media | Ultimate
Park Hopper Passes | Unused
Admission Media | Upgrades
of Admission Media | Usage
of Admission Media
|
|
see Types of Admission Media
|
AAA Discounts
see Discounts |
Adults Prices
see Prices |
"Bounce Back" Pass
This ticket option is no longer called the "bounce back"
pass, because it gave the impression that folks could park hop (during
the same day) if they bought them. In any case, the new --
and rather awkward name for them is -- 2 one park one day tickets
or 3 one park one day tickets.
The Bounce Back Pass was designed as a way to up-sell guests
that were buying one-day passes into multi-day passes. If
the guest refused the multi-day pass, the ticket seller is authorized
to offer the Bounce Back Pass -- which gives additional one-day
passes at a significant discount.
The catches are:
- You still are only getting a one day pass, so park hopping
is not possible.
- You can't even use more than one of these passes on the same
day (to park hop even at higher cost).
- The passes expire, unlike the multi-day passes. If you
buy a regular one-day ticket, the Bounce Back Pass you add-on
will expire three (3) days later. If you add on a third
Bounce Back Pass then they expire five (5) days later. In any
case, though, the Bounce Back Pass expires seven days from the
original purchase date (in other words, the Bounce Back Passes
are not "good forever" like other WDW admission media).
- The discount is really only $5 for the first Bounce Back Pass
and $10 or so for a second Bounce Back Pass.
- You must purchase the bounce back ticket before the end of
the same day you used the single park ticket.
What's in it for Disney? Well, they get to keep you coming
back to their park, and not someone else's -- so you'll buy your
food and souvenirs at Walt Disney World, not at someone else's
park.
What's in it for you? Well, you get to extend a single
park ticket to allow entry the next day (or for several days)
at a slightly reduced price.
The actual cost of a Bounce Back Ticket may vary, so check with
guest services at the park or at your resort hotel for details.
Remember, the Bounce Back Bonus works only for single day, single
park tickets!
|
Children's Prices
see Prices |
Disabled Guests Discounts
There are no discounts for disabled guests.
|
There are only five ways that I know of to get legal discounts on
passes:
- First, buy them from AAA if you're a member (you'll get about
a 5% discount).
- Second, buy them using your Disney
Club (formerly the Magic Kingdom Club) membership if you
are a member (again, about a 5% discount).
- Third, Disney Vacation Club members get a similar discount.
- Fourth, you can take advantage of the Bounce-Back
Pass, as long as they are available.
- Last, if you're willing to go to a timeshare presentation.
I've heard that you can get some good deals that way, but the
trade off is time. Furthermore, there's usually no way to know
exactly what passes you'll get or what discount you'll receive
until AFTER the presentation.
Jim Perry, a MousePlanet reader sent me the following note:
"Actually there is [another way to get a discount on park
admissions]. Through the Shades of Green Resort, military
members and their families get a discounted rate on a variety
of ticket types (including some tickets that are not offered
to the general public) and they are tax free. Last year
we paid $236.00 (compared to $285.00) for an adult "Length
of Stay" pass."
Unfortunately, Disney owns a monopoly on selling tickets to their
parks, the demand is high, and they don't have to discount them,
so they usually don't.
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The charge for an E-Ride ticket is $10.60 (including 6%
tax) for adults and $8.48 (including 6% tax) for children 3-9.
You can contact Guest Services at your resort for more information
or to buy tickets for E-Ride Nights. (Note that this link
takes you to a different page of the WDW Trip Planning Guide that
has a bunch more information on
E-Ride Nights.)
|
|
If you buy and use an Annual Passport, you will be required to have
your finger scanned every time you enter the parks. The
scanners take a digital photograph of your finger's bone structure
and compares it to a copy in the computer. The idea is to
make sure that the same person is using the Annual Passport each
time.
The key to using the finger scanner is "repeatability."
You want the scanner to see your fingers the same way each time,
so make sure that you put your fingers against the three posts
in the same location each time, make sure that you push in against
the center post with about the same amount of pressure each time,
and make sure that you squeeze your fingers against the outer
posts about the same each time.
If all goes well, you will be allowed to pass into the park without
further ado. If not, you'll be delayed as the cast member
at the turnstile decides what to do. Sometimes they'll just
pass you through. Sometimes they'll require you to try to
re-scan. Sometimes they'll "re-flash" the image
so next time it should work properly. In some rare cases,
the cast member may ask you for photo identification to prove
you are who you say you are. No matter what, such a problem
will cause a delay which is an irritation all by itself.
|
Florida Resident Discounts
see Discounts |
"Getting the Most" out of your Admission Media
see Usage of Admission Media
|
Hand Stamps
see Re-Entry |
"Hard Ticketed Events"
see Special Events |
|
Disney requires that you have a photo identification (driver's license,
state identification card, etc.) whenever you use your admission
media. In actuality, they rarely ask to see it, but if there
is problems with your admission media you may be asked to identify
yourself. |
"Park Hoppers"
see Types of Admission Media
|
"Passes" or "Passports"
see Types of Admission Media
|
Price Increases
Disney increases prices as necessary throughout the year.
In general, there are two price increases, one in the Spring and
one in the Fall. Usually these increases are a small percentage
of the total price, but they have added up to be rather significant
over the last few years.
|
| |
Advanced
Purchase Price (before tax)
|
Gate Price
(before tax) |
Advanced
Purchase Price (with 6% tax)
|
Gate Price
(with 6% tax) |
|
One Day, One Park
|
Adults
|
n/a
|
$50.00
|
n/a
|
$53.00
|
| Ages 3-9
|
n/a
|
$40.00
|
n/a
|
$42.40
|
|
Two Day, Two Park
|
Adults |
n/a |
$91.00
|
n/a |
$96.46
|
| Ages 3-9 |
n/a |
$71.00
|
n/a |
$75.26
|
| Three Day,
Three Park |
Adults
|
n/a
|
$129.00
|
n/a
|
$136.74
|
| Ages 3-9
|
n/a
|
$99.00 |
n/a
|
$104.94 |
4-Day Park Hopper
Discounted Disney Club rate
no longer available at Disney Stores. |
Adults |
$192.00 |
$199.00 |
$203.52 |
$210.94 |
| Ages 3-9 |
$152.00 |
$159.00 |
$161.12 |
$168.54 |
5-Day Park
Hopper
Discounted Disney Club rate
no longer available at Disney Stores. |
Adults
|
$217.00
|
$229.00
|
$230.02
|
$242.74
|
| Ages 3-9
|
$172.00
|
$184.00
|
$182.32
|
$195.04
|
|
5-Day Park Hopper Plus, 2 options
|
Adults |
$247.00 |
$259.00 |
$261.82 |
$274.54 |
| Ages 3-9 |
$197.00 |
$208.00 |
$208.82 |
$220.48 |
|
6-Day Park Hopper Plus, 3 options
|
Adults
|
$277.00
|
$289.00 |
$293.62
|
$306.34
|
| Ages 3-9
|
$222.00
|
$232.00
|
$235.32
|
$245.92
|
|
7-Day Park Hopper Plus, 4 options
|
Adults |
$307.00 |
$319.00 |
$325.42 |
$338.14 |
| Ages 3-9 |
$247.00 |
$256.00 |
$261.82 |
$271.36 |
|
Ultimate Park Hopper (3 nights, 4 days)
|
Adults
|
$209.00
|
$218.00
|
$221.54
|
$231.08
|
| Ages 3-9
|
$167.00
|
$175.00
|
$177.02
|
$185.50
|
|
Ultimate Park Hopper (4 nights, 5 days)
|
Adults |
$249.00 |
$261.00 |
$263.94 |
$276.66 |
| Ages 3-9
|
$199.00
|
$209.00
|
$210.94
|
$221.54
|
|
Ultimate Park Hopper (5 nights, 6 days)
|
Adults
|
$281.00
|
$293.00
|
$297.86
|
$310.58
|
| Ages 3-9
|
$225.00
|
$235.00
|
$238.50
|
$249.10
|
|
Ultimate Park Hopper (6 nights, 7 days)
|
Adults |
$313.00 |
$325.00 |
$331.78 |
$344.50 |
| Ages 3-9 |
$250.00 |
$260.00 |
$265.00 |
$275.60 |
| Ultimate
Park Hopper (7 nights, 8days) |
Ages 10
and over |
$343.00
|
$358.00
|
$363.58
|
$379.48
|
| Ages 3-9
|
$274.00
|
$287.00
|
$290.44
|
$304.22
|
| Ultimate Park Hopper (8 nights,
9 days) |
Adults |
$369.00 |
$385.00 |
$391.14 |
$408.10 |
| Ages 3-9 |
$295.00 |
$308.00 |
$312.70 |
$326.48 |
| Ultimate
Park Hopper (9 nights, 10 days) |
Adults
|
$393.00
|
$410.00
|
$416.58
|
$434.60
|
| Ages 3-9
|
$314.00
|
$328.00
|
$332.84
|
$347.68
|
|
New Annual Pass
Discounted pass w/ black-out
dates available to FL residents.
|
Adults |
n/a |
$369.00 |
n/a |
$391.14 |
| Ages 3-9 |
n/a |
$314.00 |
n/a |
$332.84 |
|
New Premium Annual Pass
Discounted pass w/ black-out
dates available to FL residents.)
|
Adults
|
n/a |
$489.00
|
n/a
|
$518.34
|
| Ages 3-9
|
n/a |
$416.00
|
n/a
|
$440.96
|
|
Blizzard Beach OR Typhoon Lagoon
(single day)
|
Adults |
n/a |
$31.00 |
n/a |
$32.86 |
| Ages 3-9 |
n/a |
$25.00 |
n/a |
$26.50 |
|
New Water Park Annual Pass |
Adults
|
n/a |
$99.95
|
n/a
|
$105.95
|
| Ages 3-9
|
n/a |
$80.50
|
n/a
|
$85.33
|
| Disneyquest (single day)
|
Adults |
n/a |
$31.00 |
n/a |
$32.86 |
| Ages 3-9 |
n/a |
$25.00 |
n/a |
$26.50 |
| New Disneyquest
Annual Pass |
Adults
|
n/a |
$79.00
|
n/a
|
$83.74
|
| Ages 3-9
|
n/a |
$63.00
|
n/a
|
$66.78
|
|
Wide World of Sports (single day)
|
Adults |
n/a |
$9.11 |
n/a |
$9.66 |
| Ages 3-9 |
n/a |
$7.01 |
n/a |
$7.43 |
|
Pleasure Island (single day)
|
Adults |
n/a |
$19.95
|
n/a
|
$21.15
|
| Ages 3-9
|
n/a |
$19.95
|
n/a
|
$21.15
|
|
New Pleasure Island Annual Pass
|
Adults |
n/a |
$54.95 |
n/a |
$58.25 |
| Ages 3-9 |
n/a |
$54.95 |
n/a |
$58.25 |
|
Cirque du Soleil (single performance)
|
Adults |
n/a |
$67.00 |
n/a |
$71.02 |
| Ages 3-9
|
n/a |
$39.00
|
n/a
|
$41.34
|
|
|
There are several ways you can purchase your admission media for
your WDW stay. The things to keep in mind are convenience and line
queuing. If you wait until the first time you go to one of the parks
to buy your passes, you will undoubtedly stand in a line for more
time than you'll have patience for. After standing in the line to
buy the admission media, you'll likely have to stand in line to
enter the park, too. Double jeopardy, but it's you're own fault
for not planning ahead.
Better ways to handle your admission media include:
- In September 2002, Walt Disney World unveiled a new advanced
media purchasing system. Tickets can be ordered online at disneyworld.com,
by calling (407) W-DISNEY (934-7639), through your local Disney
Store, or through a travel agent. The savings varies depending
on the type of media you purchase.
- Note: If you buy directly from WDW, your passes will be
mailed to you before you leave home on your trip. Delivery
time will be six weeks or more, so if you choose to do it
this way, plan ahead. In general, a processing fee of $3.00
and shipping charges are added, which will cut into the savings
you get from buying ahead. As an alternative, you can arrange
to have your pre-purchased tickets held for you at guest relations
at the park.
- If you plan to purchase your admission media the Disney
Store, be aware that the media that is available at the Disney
Stores is becoming more limited than in the past. For example,
the Four- and Five-Day Park Hopper Passes can no longer be
purchased at the discounted Disney Club rate at the stores,
although other media is still available.
- You can stop in at the Disney welcome center just off I-75 in
Ocala and buy your tickets (and use the rest room) there. Of course,
this makes sense only if you're planning to drive through Ocala
on the way to WDW...
- If you're flying to WDW, you can buy them at the airport.
- You can purchase tickets and passports at the guest services
desk of any Disney-owned and operated hotel.
- "Ultimate Park Hopper Passes," the so called "length-of-stay"
passes, can only be purchased directly through your Disney-owned
and operated resort. Those arrangements can be made when you make
your room reservations, or added later with a simple call to the
resort or WDW's central reservations office.
- You can also get admission media at many non-WDW hotels. Prices
are generally the same as Disney's normal prices, although it's
possible that a given hotel might offer discounts in order to
lure business to their establishment. It never hurts to ask...
- Go ahead and buy your passes at the park, but my suggestion
is that you go over and buy them the evening before you plan to
first use them. That way, you'll minimize the length of the lines
you must wait in (the queues to buy tickets diminish greatly as
late afternoon turns to evening). The only drawback is that you
might, if you're not staying at a Disney-owned resort hotel, have
to pay parking for the privilege.
No fees above and beyond the cost of the admission media itself
is ever imposed by any Disney stores, resorts, or any other "official"
Disney source when you are buying admission media in person. The
exception is the fees charged for mail orders. Many non-Disney resorts
and hotels do add extra fees, though, so make sure you know what
you're buying and what you're paying for your admission media.
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Regardless of what type of admission media you use, remember that
it is Disney policy (one that they are quite strict on), that when
you exit one of the theme parks, you must get a hand-stamp and present
both your admission media and your hand-stamp
for re-entry into that or any other park on the same day.
Unfortunately, later in the day, the re-entry lines can become quite
lengthy while the lines for first time entries are often deserted
(except for the lonely cast member standing there whiling away the
time).
Be aware that the Cast Members can view a display on the turnstile
that show that you have been in a park earlier in the day.
The point here is that Disney is trying to keep two people from
using the same admission media in the same day. I suppose
it can happen, but I personally find this to be a pain in the neck.
Regardless, it's better to get the handstamp than be refused entry
to the park. In general, Disney will be lenient and tolerant,
but you just might get in line with that one cast member that is
having a bad day to make your day worse. Don't risk it!
Get the handstamp and use the re-entry line the next time through.
|
Senior Citizen Discounts
There are no discounts for senior citizens.
|
|
Admission media can be purchased from several different legal
and legitimate sources. The prices vary, though, depending on the
type of media and whether or not it's included with your resort
package. Further complicating things is the fact that Disney
Club (formerly the Magic Kingdom Club) and Disney Vacation Club
members are granted discounts. Be aware, then, that the prices
I provide here are intended just to provide you with a "ballpark"
idea of what your admission media will cost you.
If you want to get the very best admission media to meet your needs
(both in terms of price and function), I suggest you follow this
process:
- check with your hotel (onsite or not) about available ticket
packages and plans
- after you have those prices in hand, check at your local Disney
Store (or call the WDW information line) to see how those plan
prices compare to the cost of buying the admission media without
any extras
- while you're at the Disney Store, ask about Disney
Club (formerly the Magic Kingdom Club) prices and the cost
to join the club (if you're not already a member)
- last, check at your own AAA (or other car club, if you're a
member) or with your travel agent to see if they can land you
an even better deal
The bottom line is that there is no substitute for doing your own
homework if cost is your primary concern. If, on the other hand,
convenience and ease are more important, a simple solution would
be to purchase "Ultimate Park Hopper Passes" (perhaps
as part of a larger package) from your Disney resort.
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E-Ride
Nights, Mickey's Very Merry
Christmas Party, Mickey's
Not-So-Scary Halloween Party, Night
of Joy, and other such "hard ticket" events require
that you purchase a separate admission, above and beyond the regular
park admission that you would use on that same day.
On those nights that such Special Events are being run, the park
closes at about 6:00p.m. and "re-opens" at 7:00p.m. for
those folks that have paid for the special event. (Actually, what
happens is that special event attendees are provided with a wrist
band that shows that they are part of the special event. Attractions
"close" to anyone that does not have such a wrist band
at 6:00p.m.).
Most Special Events include some special entertainment or themeing
that truly makes the night a special one.
Be aware, too, that special events have a limited number of tickets
and they DO sell out! If you want to enjoy such an event,
get your tickets ahead of time!
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"Tickets"
see Types of Admission Media
|
|
Admission Media can not be legal transferred to someone else.
Once someone has used a multi-day pass or an annual pass, that someone
is the ONLY person that legally can use that pass on succeeding
days. If you buy partially used passes, you probably won't
get caught...but you're committing a misdemeanor in the State of
Florida. That's not the kind of lesson you want your kids
to learn, now is it?
Another example is that many people every day buy tickets from
illegal vendors, having been told that they have 2 or 3 days left.
When they come to the gate, they find they have NOTHING.
And that's what Disney does for the hapless folks. Nothing.
It is simply not worth the risk, and it's very unlikely you'll
be able to find the con artist to get your money back. Besides,
it is not fun spending 45 minutes talking to Disney security on
why you're from Michigan trying to use someone's from Massachusetts.
Disney knows all the info on that ticket, including where it was
purchased.
Simply put, you can't buy and use previously used admission media,
and you can't "share" admission media among your party...and
you risk much if you attempt to do so.
Note: Laws vary by state to state.
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There are several main kinds of Walt Disney World admission media:
- A Ticket is accepted at one park only and for one day
only. A new type of ticket, the "Two-Day, Two-Park"
and "Three-Day, Three-Park" allow you to save some money
if you buy tickets for multiple days, but you are limited to visit
only one park in any given day (i.e., you can not "park hop.")
This is the only admission media listed here that does NOT include
unlimited use of WDW transportation (since, as Disney sees it,
you don't need to commute from one park to another). Tickets
may be purchased for the water parks and other "minor"
attractions, also.
- Park Hopper Passes are accepted at each of the major
parks and for multiple days. Currently four-day and five-day
park hopper passes are available. (Note:
The term "park hopper" means that you can "hop"
from park to park throughout the day while using only one day's
credit on the pass. For example, you can go to the Magic
Kingdom first thing in the morning, switch over to Animal Kingdom
in the late morning, then -- after your afternoon break -- go
to the Studios late afternoon before finishing the day at Epcot
to see IllumiNations... all of that with using only one day's
credit on the park hopper!)
- Park Hopper Plus Passes are accepted at each of the major
parks and for multiple days. In addition, the Park Hopper
Plus Pass provides two or more "plus options."
The "plus options" are a one day admission to Blizzard
Beach, Typhoon Lagoon, River Country (Note: all water parks open
seasonally), Pleasure Island, or Disney's Wide World of Sports
Complex.) Park Hopper Plus Passes are currently available
as a 5-day Park Hopper Plus Pass (which includes two "plus
options") the 6-day Park Hopper Plus Pass (which includes
three "plus options") and the 7-day Park Hopper Plus
Pass (which includes four "plus options"). Note:
Neither the admission to the major theme parks nor the "options"
ever expire! See Unused Media
below for more details.
- Ultimate Park Hopper Passes are valid for the
entire duration of your Walt Disney World stay. Only Disney-owned
and operated resorts offer Ultimate Park Hopper Passes.
Costs vary depending on the length of your stay and include unlimited
use of the major parks as well as Blizzard Beach, Typhoon Lagoon,
River Country, Pleasure Island, Wide World of Sports, and DisneyQuest.
- Annual Passes, or APs, permit entry to the major parks
for an entire year.
- Premium Annual Passes permit entry for an entire year
dating from the date of purchase to the major parks as well as
Blizzard Beach, Typhoon Lagoon, River Country, Pleasure Island,
and Wide World of Sports.
Annual Passes and Premium Annual Passes permit entry for one year
dating from the date of purchase (assuming you buy them at the park
just before you use them). You can stretch the time frame
a little bit by buying APs online or via mail (or at your local
Disney Store), in which case you will actually receive a certificate
that you must redeem for your actual annual pass when you get to
the park. The clock starts ticking on the year that the pass is
valid from the date that you receive the actual pass (even if you
don't actually go into the park that day!)
However, annual pass renewals are valid for one year from the expiration
date of the old pass (just like a magazine subscription renewal).
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Ultimate Park Hopper Passes
see Types of Admission Media
|
|
In general, old, but unused admission media can always
be used -- even several months or even years after it was purchased.
(The exception is the very old coupon books that were used
to ride individual attractions in the Magic Kingdom. Since
the park no longer operates with those "A," "B,"
"C," "D," and "E" tickets any more,
the only way to get the residual value out of them is to cash them
in... although as a collectors item they may be worth more than
their face value.)
Alternatively, you can have the pro-rated value (the
value is determined from the time you purchased the old admission
media, not it's "current" value) of older admission media
applied to the purchase of new admission media as long as the user
of the new admission media and the name on the old media are the
same. (Note that you can't "trade in" aunt Mildred's
old ticket from her 1989 visit for credit on new admission media
that YOU will use, but Aunt Mildred can trade that ticket in for
credit on a pass that SHE will use.)
As it turns out, actually using the media to enter
the park may be more worthwhile than "cashing" it in.
Since the value that you'll be given toward new admission media
is prorated, you may find that just using the pass is a better deal.
Keep in mind, too, that if you have very old media,
you very likely will have to exchange it for new tickets (as magnetic
stripped passes are used now for park entry -- and you need the
new media to take advantage of Fastpass,
too).
In the past, the policy was that any old media that
was purchased before any one (or more) of the existing parks was
opened was restricted from being usable at those newer venues. (For
example, if you have an old pass that pre-dated the opening of Animal
Kingdom, you would be able to use that pass to park hop among the
other parks... but not to enter Animal Kingdom.) Now, however, the
policy is that any old admission media can be exchanged for new
media that works anywhere. The type of media remains the same (you
can't turn in an old one-day/one-park pass and expect to receive
a park hopper in return), but you can use the new pass at any park
you choose.
Finally, note that on the currently available Park
Hopper Plus Passes neither the admission to the major theme parks
nor the "options" ever expire!
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|
Upgrades from existing media can be done within a seven day "grace
period" of its' first usage. This is another relatively recent
change from the previous policy. (It used to be that the seven day
grace period was in effect, but also that you had to request the
upgrade before the day on which the admission media "runs out."
For example, if you were using the last day of a 5-Day Park Hopper
Pass and wanted to upgrade to an Annual Pass, you would have been
out of luck. Since you've already entered the park on that
last day, the pass was considered to have zero residual value.)
However, apparently WDW now figures that allowing upgrades within
that entire "grace period" is a competitive advantage.
Note, too, that if you upgrade from multi-day pass to an annual
pass, the AP will be dated from the day you first used the multi-day
pass... NOT the date of the upgrade!
Note that residual value that exists in any admission media (for
example, an unused day of a multi-day pass) can ALWAYS be cashed
in at it's current value. (See Unused
Admission Media above.)
There are two ways of upgrading from an annual pass (AP) to a premium
annual pass (PAP):
- A regular upgrade. If you have an Annual Pass and you want a
PAP and want the same expiration date, you pay the straight difference.
This can be done ANYTIME you have an annual pass.
- Your ticket will be given a remaining "cash" value.
The Remaining value will be applied to the purchase of your PAP.
You're PAP will expire one year from the date of upgrade.
In any case, you can not simply renew an annual pass (or PAP) more
than 30 days out from expiration. Your new pass is not accepted
in the turnstiles until your current expires.
Unfortunately, Disney frequently changes their policy on such matters.
The bottom line... if you're faced with an upgrade situation, don't
settle! Keep asking questions and work the CM until you get
what you want to get. In some cases, you will simply be told
"no," but if you're adamant (without being rude), you
just might get a deal that works better for you than the "usual
policy" -- whatever that is.
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Note that all passes (not tickets) include unlimited use of WDW's
transportation system. I guess Disney realizes that you can't hop
from park-to-park without using the monorail, buses, and boats.
Be careful when considering the different media that are available,
since different features can be included in any admission media
purchase. For example, since the "Park Hopper Passes"
do not include admission to the various "minor" parks
and attractions at Walt Disney World (i.e. the water parks, Pleasure
Island, etc.) you have to decide if you'd like to purchase the more
expensive "Park Hopper Plus Passes" instead. It
really just depends on what you and your party will be doing during
your trip.
The "Ultimate Park Hopper Passes", that can be purchased
only by Disney Resort guests, are valid for the entire length of
your stay. That means that they can be used starting the morning
of your arrival (even if you didn't sleep at the resort the night
before) and are valid until midnight of the day you check out.
Consider the possibilities here: You can stay at a less expensive
off-site motel the night before you begin your Disney stay. Early
in the morning, you can go over to the resort at which you will
be staying and pick up your passes (it's almost a certainty that
you won't be able to check-in to your room yet, but the passes will
be available nonetheless). On the day you check out, you can spend
the day in the parks, then drive over to the budget motel, again,
for your final night in the Orlando area. This strategy can maximize
your pass value, but has the disadvantage of requiring a couple
of motel moves.
"Ultimate Park Hopper Passes" provide the most flexibility
to see the parks, the water parks, and the other attractions at
WDW. Check to see if Annual Passes might be less costly, though.
For a very lengthy trip, the daily cost of Annual Passes might be
cheaper than length-of-stay passes.
Also, if you're planning to come back to WDW within a year of another
trip an "Annual Pass" can be a financial boon. On one
occasion, for example, I was sent to WDW on business (believe it
or not). When we were there in November, we decided to buy Annual
Passes that we used for both the business trip and our already-planned-trip
the following April. The Annual Passes would never have paid for
themselves for either trip by themselves, but were a big savings
when the trips were combined. Plus, it allowed us to visit the parks
in the evening during the business trip which we otherwise wouldn't
have been able to do. Another strategy that I've used is to
plan one year's trip to begin late one month and the NEXT year's
trip to end before the Annual Passes expire, so we get in two trips
for the ticket price of one.
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Walt Disney World Trip Planning Guide
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